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The Iconic Puzzle Game Wouldn't Triumph at The Game Awards — A New Category Might Solve This

Each time a significant prize-giving event draws close, one notices a demand to include fresh award types to recognize unsung work and fill the spirits of followers who have specialized interests.

Another commentator made the case for a horror game category. That would be fantastic. The same goes for board games, which is someone's personal cause. Yet I need to apologize in advance for pushing forward because like all blinkered fanatics, I have a cast-iron argument for why my demand is the most urgent and significant. This is the request: There should be an award type for logic-based games.

Categorizing Game Types

Categorizing art by genre isn't exact; it’s very subjective, and it will always start arguments and end in fuzzy definitions. There’s a reason cinema institutions avoid this approach. However, it represents an unavoidable compromise within the realm of gaming, that demonstrate such variety they hardly constitute as a single art form.

To recognize the complete range of gaming accomplishments to be recognized, and to ensure all game types to receive proper recognition, classification by type becomes crucial.

Current Gaming Award Categories

The major gaming awards offer these classifications covering Action-oriented games, Adventure-action titles, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these six categories successfully include numerous genres, and you can find room for numerous titles.

Different situation exists for logic-based experiences. No suitable classification appears to accommodate them. Examine these examples from this year’s best games, all very different: building puzzles from a specific release, fast-paced pattern recognition from another release, thought-provoking social scenarios from additional release. What category would fit them between these six categories? Simply put, no category fits.

Recognition Challenges

Many instances occur outstanding logic titles launched regularly lacking appropriate categories in entertainment awards, unless they happen to qualify award groups including Mobile Game, VR/AR Game, and the highly challenging independent game categories.

  • One classic puzzle game got overlooked in any category that year
  • A different innovative game received no nominations that year
  • A beloved organization game got ignored recently
  • Just some logic titles managed to sneak into small studio or handheld classifications

Value of Brain-Teasers

Commonly they're modest productions, however the design in brain-teasers is of massive significance. Well-known matching games rank among the most-played games worldwide continuing this trend for many years.

The legendary block-stacking game competes with popular creative games claiming status as highest-selling title ever; it also contends for best game of all time. Brain-teasers form essential building blocks to the art of video games, and engaging with diverse game types.

The Solution and Justification

Logic titles wouldn't face such difficulty. One could readily select multiple candidates interesting, varied, worthy titles every year with ease — actually, with challenge, because you’d have to leave numerous deserving experiences.

Restating the point, these represent titles lacking appropriate categories during prominent ceremonies. Logic title developers function at the hard edge game development, developing some of most fundamental forms of the video game form. Comparable to movie stunt professionals, they deserve recognition. We shouldn't delay 35 years.

The writer

Sharon Morrison

A seasoned journalist and cultural commentator with over a decade of experience covering UK society and lifestyle trends.

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